TIPS CG
9/21/14
MAYA/VRAY _ linear workflow
Render and VFB settings
For texture map add a Vray texture input gamma attribute
Create a standard gray shader : Vray MTL with gamma correct node in diffuse, 0.5 value color and gamma value 0.455
No comments:
Post a Comment
Newer Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment