3/24/15

AVID _ Divers

Duplicate track : mark in/out press alt+c then select an empty track and hit alt+v

3/12/15

MAYA _ Skin with a curve

To skin with a curve and deform with the control vertex :
- select a joint and the mesh -> bind skin -> smooth skin
- select the curve and the mesh -> edit smooth skin -> add influence option : check Use geometry
- go to the skin cluster and check Use component


3/5/15

AVID _ frame / shot / timecode filler

To burn timecode / frame for current track / and shot number in avid: