"Actually is very simple to reorder them, just right click on the attribute delete it and then hit undo, your attribute will be the last one in the list."
source
9/17/17
8/30/17
7/4/17
MAYA // toggle click and drag
selectPref -clickDrag (!`selectPref -q -clickDrag`);
useful for animation in some case to click and drag an object with one click
useful for animation in some case to click and drag an object with one click
7/2/17
MAYA // procedurally extrude all faces even if topology change
Useful for adding thickness to animated mesh, add an extrude then edit the component list :
setAttr "polyExtrudeFace4.inputComponents" -type "componentList" 1 "f[*]";
source
setAttr "polyExtrudeFace4.inputComponents" -type "componentList" 1 "f[*]";
source
MAYA // offset an animation with a node - frameCache
to offset an animation with a node, create a frameCache node, connect an animated channel to its stream channel, and use the past or future values for the offset.
Connection has to be done with scripting :
connectAttr frameCache1.past[14] key.translateY; -> will offset of 14 frames
source
Connection has to be done with scripting :
connectAttr frameCache1.past[14] key.translateY; -> will offset of 14 frames
source
MAYA // Twist start end IK spline without advanced twist controls
twist from start :
set attribute on ikHandle like this : twist = roll * -1
for example, roll=150 and twist=-150
setup exemple where MD_invert_roll_1, input2X is set to -1
set attribute on ikHandle like this : twist = roll * -1
for example, roll=150 and twist=-150
setup exemple where MD_invert_roll_1, input2X is set to -1
6/3/17
VRAY // environnement variable
source
utilize the threads on systems with more then 64 but if want to no reset affinity thread VRAY_USE_THREAD_AFFINITY=0
limit the number of threads that V-Ray uses VRAY_NUM_THREADS
utilize the threads on systems with more then 64 but if want to no reset affinity thread VRAY_USE_THREAD_AFFINITY=0
limit the number of threads that V-Ray uses VRAY_NUM_THREADS
5/13/17
VRAY // Diffuse pass not flat color
Sometimes the Diffuse RE of V-ray is not full flat colors but has some sort of shading/fresnel.
That is normal as it's the Diffuse Filter RE and is affected by reflections. To have full flat colors on compositing do the following :
Diffuse RE divided by the invert of the Reflection Filter RE
source
That is normal as it's the Diffuse Filter RE and is affected by reflections. To have full flat colors on compositing do the following :
Diffuse RE divided by the invert of the Reflection Filter RE
source
4/6/17
Youtube _ Chrome // speed video more than x2
Useful for speeding long tutorial video :
- open the video on Youtube
- on chrome press F12 to open the Dev Tools -> consol Tab and paste this changing the value
document.getElementsByTagName("video")[0].playbackRate = 3.5
source
- open the video on Youtube
- on chrome press F12 to open the Dev Tools -> consol Tab and paste this changing the value
document.getElementsByTagName("video")[0].playbackRate = 3.5
source
4/1/17
MAYA 2017 / Dash features - power attribute editor function
example : Alt + right-click anywhere in the Channel Box.
r(number) Assigns a random number between 0 and 'number'.
source : maya help
r(number) Assigns a random number between 0 and 'number'.
source : maya help
2/13/17
AFTER EFFECTS // text layer display name of current visible layer
http://www.motionscript.com/design-guide/source-name.html
txt = ""; for (i = 1; i <= thisComp.numLayers; i++){ if (i == index) continue; L = thisComp.layer(i); if (! (L.hasVideo && L.active)) continue; try{ txt = L.source.name; }catch(err){ txt = L.name } break; }
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